Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Thursday, March 27, 2008

iPhone SDK Beta 2 released

The second beta version of the iPhone SDK is now available and includes Interface Builder, a powerful tool that allows you to visually build your interface and makes creating a UI as simple as drag and drop.

Apple also added new sample code and updated documentation to the rich set of resources available to you in the iPhone Dev Center.

For more information, the SDK, and source code examples, visit the iPhone Dev Center.

Friday, March 7, 2008

Java for iPhone

Infoworld is reporting that Sun will be making Java Micro Edition (JME) available for iPhone. Sun says they try to provide as much native functionality as possible. Sun plans to release it sometime after June.

Although Sun has made this announcement, there maybe legal issues with this. In the iPhone SDK Agreement, it states:

No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple's Published APIs and builtin interpreter(s).
I hope that Apple and Sun can getting the legal issues resolved, so the release of JME isn't prevented.

For the full article, visit InfoWorld.

iPhone SDK Released

Apple has released their SDK for iPhone and iPod Touch. Here's are the main highlights from the news release:

  • Release version of the SDK will be in June
  • Requires an Intel based Mac
  • Applications are developed in Objective-C using Xcode
  • A new tool called Interface Builder will help developers create interfaces (not yet available)
  • Full access to the multi-touch API
  • Full access to the accelerometer. This could really push the creativity of games.
  • There is a simulator for testing on the Mac
  • There is a tool called Instruments that helps measure performance of your application on the iPhone
  • Support for standard APIs like OpenGL and OpenAL
  • Applications can be purchased through the App Store directly from the iPhone
  • It will cost developers $99 if they want to distribute their application
  • The revenue split for applications sold through the App Store is 30% to Apple and 70% to the developer
  • Applications can only run in the foreground

For more information, the SDK, and source code examples, visit the iPhone Dev Center.