iPhone SDK Released
Apple has released their SDK for iPhone and iPod Touch. Here's are the main highlights from the news release:
- Release version of the SDK will be in June
- Requires an Intel based Mac
- Applications are developed in Objective-C using Xcode
- A new tool called Interface Builder will help developers create interfaces (not yet available)
- Full access to the multi-touch API
- Full access to the accelerometer. This could really push the creativity of games.
- There is a simulator for testing on the Mac
- There is a tool called Instruments that helps measure performance of your application on the iPhone
- Support for standard APIs like OpenGL and OpenAL
- Applications can be purchased through the App Store directly from the iPhone
- It will cost developers $99 if they want to distribute their application
- The revenue split for applications sold through the App Store is 30% to Apple and 70% to the developer
- Applications can only run in the foreground
For more information, the SDK, and source code examples, visit the iPhone Dev Center.

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